Call for Participation: LM Playschool (LMP 2026)
Improving Language Models through Learning from Dialogue Interaction
Co-located with EMNLP 2026 β 28 October 2026, Budapest
Website: https://lm-playschool.github.io/
Starter Kit: https://github.com/lm-playpen/playpen
The submission deadlines for the LM Playschool Workshop are fast approaching! Please note that some dates have been updated since our previous announcements β see below.
π SUBMISSION TRACKS
We welcome either long or short submissions for the following tracks:
1. Challenge track: Technical reports for the LM-Playschool challenge (archival).
2. Paper-only track: Work-in-progress (archival or non-archival) or recently published papers (non-archival).
π CHALLENGE TRACK (SHARED TASK)
The shared task focuses on post-training LLMs to master communicative skills in unseen dialogue games while retaining original language capabilities. Participants are free to choose any base model; evaluation is based on improvement relative to that base model on an unseen test set.
Not signed up yet? Register here: https://forms.gle/fhpXPH5kZk4psPXp9
π οΈ STARTER KIT
Our sandbox environment Playpen is available on GitHub and ready to use. Key features:
* Comprehensive Evaluation: A single command to get your "clemscore" (interactive competence) and "statscore" (classic benchmarks).
* Training Recipes: Example scripts for SFT and GRPO to help models learn from game-state success.
* Resource Friendly: We encourage using the Qwen3.5 family (0.8B to 27B) to ensure participation is possible with modest compute.
π― PAPER-ONLY TRACK: TOPICS OF INTEREST
We welcome original research and work-in-progress on:
* Architectures and training regimes for interactive agents.
* Intrinsic rewards and learning signals (RL from game-state success).
* Benchmarking via dialogue games.
* Data efficiency and social interaction.
* Social cognition and Theory of Mind in interactive systems.
* Human-agent collaboration and coordination.
* Embodied interactive agents.
* Communicative and perceptual grounding.
π
IMPORTANT DATES (updated)
* Challenge submission deadline: July 5, 2026 (3 weeks away!)
* Direct paper submission deadline: July 12, 2026 (1 month away!)
* Pre-reviewed ARR commitment deadline: August 2, 2026
* Notification of acceptance: August 8, 2026
* Camera ready due: August 23, 2026
* Challenge winners announced: Early October 2026
* Workshop at EMNLP 2026: October 28, 2026 β Budapest
For more information, visit our website: https://lm-playschool.github.io/
We look forward to your submissions!
The LMP 2026 Organizing Committee:
Raffaella Bernardi, Raquel FernΓ‘ndez, Mario Giulianelli, Sherzod Hakimov, Alexander Koller, Dieu-Thu Le, Oliver Lemon, Davide Mazzaccara, Sabrina McCallum, David Schlangen, Alessandro Suglia
**Call for Participation: LM Playschool (LMP 2026)**
Improving Language Models through Learning from Dialogue Interaction
Co-located with EMNLP 2026 β 28 October 2026, Budapest
Website:[ https://lm-playschool.github.io/](https://lm-playschool.github.io/)
Starter Kit:[ https://github.com/lm-playpen/playpen](https://github.com/lm-playpen/playpen)
The submission deadlines for the LM Playschool Workshop are fast approaching! Please note that some dates have been updated since our previous announcements β see below.
π SUBMISSION TRACKS
We welcome either long or short submissions for the following tracks:
1\. Challenge track: Technical reports for the LM-Playschool challenge (archival).
2\. Paper-only track: Work-in-progress (archival or non-archival) or recently published papers (non-archival).
π CHALLENGE TRACK (SHARED TASK)
The shared task focuses on post-training LLMs to master communicative skills in unseen dialogue games while retaining original language capabilities. Participants are free to choose any base model; evaluation is based on improvement relative to that base model on an unseen test set.
Not signed up yet? Register here:[ https://forms.gle/fhpXPH5kZk4psPXp9](https://forms.gle/fhpXPH5kZk4psPXp9)
π οΈ STARTER KIT
Our sandbox environment Playpen is available on GitHub and ready to use. Key features:
\* Comprehensive Evaluation: A single command to get your "clemscore" (interactive competence) and "statscore" (classic benchmarks).
\* Training Recipes: Example scripts for SFT and GRPO to help models learn from game-state success.
\* Resource Friendly: We encourage using the Qwen3.5 family (0.8B to 27B) to ensure participation is possible with modest compute.
π― PAPER-ONLY TRACK: TOPICS OF INTEREST
We welcome original research and work-in-progress on:
\* Architectures and training regimes for interactive agents.
\* Intrinsic rewards and learning signals (RL from game-state success).
\* Benchmarking via dialogue games.
\* Data efficiency and social interaction.
\* Social cognition and Theory of Mind in interactive systems.
\* Human-agent collaboration and coordination.
\* Embodied interactive agents.
\* Communicative and perceptual grounding.
π
IMPORTANT DATES (updated)
**\* Challenge submission deadline: July 5, 2026 (3 weeks away!)**
**\* Direct paper submission deadline: July 12, 2026 (1 month away!)**
\* Pre-reviewed ARR commitment deadline: August 2, 2026
\* Notification of acceptance: August 8, 2026
\* Camera ready due: August 23, 2026
\* Challenge winners announced: Early October 2026
\* Workshop at EMNLP 2026: October 28, 2026 β Budapest
For more information, visit our website:[ https://lm-playschool.github.io/](https://lm-playschool.github.io/)
We look forward to your submissions!
The LMP 2026 Organizing Committee:
Raffaella Bernardi, Raquel FernΓ‘ndez, Mario Giulianelli, Sherzod Hakimov, Alexander Koller, Dieu-Thu Le, Oliver Lemon, Davide Mazzaccara, Sabrina McCallum, David Schlangen, Alessandro Suglia